PLAYTHING Addons Texture Resources

These textures are for the various original meshes I've uploaded to my store for the PLAYTHING avatar. This does not include "variants" on the base parts, like heads, tails, or muzzles. All of my "part variants" use the original PLAYTHING UVs.

If you would like resources for my "part variant" pieces, I recommend buying a complete PLAYTHING avatar from [SKINSTEALER_SYNDROME].

Bakes on Mesh Layers

PLAYTHING parts are mapped to these layers:

This is unlikely to change.

I try to put my UVs on relevant BOM layers. For parts mapped to BOM layers, the filename will start with which BOM layer they use. You can use the texture on any BOM layer (or even none at all) though, it just might take some adjusting.

Texture Layers

  • Torso.Clothing.Poncho.png

    Torso.Clothing.Poncho.png

  • Tail.CANINE.NeckFluff.png

    Tail.CANINE.NeckFluff.png

  • Tail.CANINE.CheekFluff.png

    Tail.CANINE.CheekFluff.png

  • Hat.TopHat.png

    Hat.TopHat.png

Style Notes

If you want to make PLAYTHING retextures "in the style" of original textures, you should work on a 128x128 canvas and then upscale it to 512x512 using "nearest neighbor" scaling.